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Fast and effective compression for 3D dynamic scene based on KD-tree division
MA Zhiqiang, LI Haisheng
Journal of Computer Applications    2016, 36 (9): 2590-2596.   DOI: 10.11772/j.issn.1001-9081.2016.09.2590
Abstract541)      PDF (1150KB)(269)       Save
In order to take full advantage of GPU to realize fast and effective compression and reduce the limitation of network bandwidth, a fast and effective compression method based on KD-tree was presented. Firstly, the dynamic scene was divided by KD-tree at the first time step and small rigid bodies were constructed in each leaf in parallel. The mapping relations between rigid body leaves and the 3D divided grid were established to merge rigid bodies by using disjoint set. Finally, the compressed dynamic data were transmitted to the client to reconstruct the 3D dynamic scene within a certain period of time. The algorithm can greatly improve the speed of compression on the server, and effectively reduce the amount of data. The experimental results show that the proposed algorithm can not only guarantee the quality of the compression, but also compress dynamic datasets quickly and effectively which reduces the limitation of network bandwidth for the dynamic data.
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